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Types of Events
Wildlands West supports three types of in-character events:
Adventure Days, Adventure Weekends and Specialty Events. A general
description of each type of event is provided below.
Adventure Days
An Adventure Day is an in-character event with no overnight stay.
The times of the individual events may vary, but generally begin
sometime between 10:00 AM and noon on a weekend day and end sometime
between 6:00 PM and dusk that same day. Some Adventure Days will
take the form of “Module Days.” A module is a tiny storyline in
itself, usually with a clear goal at its start and a marked
conclusion. A typical module on an Adventure Day will last about
anywhere from 1 to 3 hours. On a “Module Day,” parties of usually
no more than 7 persons are asked to call and pre-register for a time
slot to attend a module with a typical duration of about 2 hours.
The party comes to the event site, attends their module, and that’s
that. Sometimes there are more than one module on a module day.
There are other types of Adventure Days, however, which last all
day. All the Player Characters gather together in a central area,
and they start their involvement with storylines from there. Roleplaying
and challenge encounters may approach the PCs outright, or they may
be hidden in the woods or other places, waiting to be discovered.
This type of event will usually have a central storyline with which
all participants can interact at once, as well as several threads
and mini-modules, of a 30 minute - 1.5 hour duration. Adventure Day
locations may vary and are not usually conducted at the same event
site as Adventure Weekends. Some Adventure Day sites may not have
running water, or may be open to the public as well as NERO players.
For this reason, special considerations are usually given to
players who must wear makeup to represent their character race.
Event announcements will always be accompanied by a description of
the event surroundings and advice to players on whether character
make-up should be worn, or may be abandoned for the duration of the
event. Adventure Day prices may vary. The price for each Adventure
Day will be announced with the event schedule.
Adventure Weekends
Adventure Weekends are really what NERO is all about. Adventure
Weekends begin around 10:00 PM on Friday nights, and usually end at
noon on Sundays. Participants remain at the campsite and in
character for the duration of the event. There are no breaks in the
game during meal times or at night. Players may individually step
out-of-character for a variety of personal reasons, but the game
runs continuously from Friday night to Sunday morning. Adventure
Weekends usually revolve around one or more central storylines. It
is often holidays which marks the reason for the characters to
gather together. Information about these holidays and their
accompanying traditions can be found in the Wildlands West Campaign
Book. Aside from the central holiday theme, there is a network of
large and minor storylines which all weave together with Player
Character actions to form the campaign epic adventure. Much like
Adventure Days, storylines usually have a goal to them, a problem to
be solved, and these may involve participation in modules. They
will almost always involve cooperation with other characters, and
communication between them. Players are encouraged to register in
advance, to help ensure their choice of sleeping arrangements. The
Campaign Committee makes every effort to entertain the participants.
Having an idea of how many people will be in attendance, and
specifically which characters they’ll be playing is extremely
helpful in crafting the most entertaining storylines possible.
Players who pre-register for their first or second Wildlands
Adventure Weekend may even gain special benefits for their
character.
Specialty Events
During the run of the campaign, there may be some Specialty Events
such as nighttime Adventure “Days” which run from 6:00 PM - 6:00 AM
over a Saturday night; Quest Modules for special storylines which
cannot be run during normal game time; feasts; war days; and other
events which don’t fit the normal mold. The Campaign Committee
works to make the game as entertaining as possible for players, and
part of that is hearing player suggestions and “Wish Lists.” If you
and your friends would like to suggest or request a Specialty Event,
please contact the Campaign Committee to make your proposal.

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